Guangxin Zhao
M.Sc. Student in Computer Science
Education
Sep 2020 - Jun 2024
The Chinese University of Hong Kong, Shenzhen
- B.Eng in Computer Science and Engineering
- GPA: 3.393/4.0; Major GPA: 3.588/4.0
Oct 2024 - Present
Universität Stuttgart
- M.Sc. in Computer Science (Visual Computing Track)
Awards
2020 - 2024
Bowen Scholarship
2022 - 2023
Dean’s List
Coursework
Visual Computing & Computer Vision:
Real-Time Graphics, Image Processing and Computer Vision, Correspondence Problems in Computer Vision, Machine Learning, Deep Learning, Parallel Programming
Algorithms & Systems:
Design and Analysis of Algorithms, Optimization, Data Structures, Operating Systems, Compiler Construction
Supporting Fundamentals:
Computer Architecture, Software Engineering, Database Systems
Skills
Programming
C/C++, Python, Java (Proficient)
C#, JavaScript (Familiar)
Documentation
LaTeX, Markdown
Projects
Jan 2024
A Compiler for Micro Language
Jan 2023 - May 2023
Database System Implementation with Front-End Integration
Publication
Dec 2023
A Hybrid Approach to Maze Generation Algorithms
Co-authors: Guangxin Zhao, Hao Gu, and Emma Cai
Proceedings Volume 12941, International Conference on Algorithms, High Performance Computing, and Artificial Intelligence (AHPCAI 2023); 1294114 (2023) DOI: 10.1117/12.3011553
Research
Jun 2023 - Jul 2023
Algorithms for Game Design (Leader of a Three-Person Group)
Remote
Supervised by Prof. Bill Nace from Carnegie Mellon University
Internship
Aug 2022 - Sep 2022
Ray Vision Software Technology (Nanjing) Co., Ltd.
Nanjing, Jiangsu, China
Assistant Game Developer for Google Play platform
Interest
Computer Science, Computer Graphics, Visual Computing, GPU Programming, etc.